#pragma once

#include "GameInfo.h."
#include "GomokuBitmask.h"
#include <math.h>

class Hcalc
{
private:
	GameInfo&	_curr;
	int	out[LENGTHBOARD][LENGTHBOARD];

public:
	Hcalc(GameInfo&);
	~Hcalc(void);

	int HeuCalc(coord_t&, GameInfo&);
	int LookingForNeigh(int, int, GameInfo&);
};

